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Draw hitbox for static props source engine sdk
Draw hitbox for static props source engine sdk




to optimize the rocks and rock caves and overhangs in our pre-made arenas, where it reduces our rock triangles with 60-75%, which gives an unbeatable performance and memory saving on lightmap textures. We also use this feature of MCS in D.R.O.N.E. With its extension MCS Caves & Overhangs, MCS removes inside geometry for stacked meshes that form any formations like rocks to build caves and overhangs. for the modular buildings in our arena editor, and without it our game wouldn’t run.

draw hitbox for static props source engine sdk

We use MCS cell based combining in our game D.R.O.N.E.

draw hitbox for static props source engine sdk

It can be used on any type of game for any platform.

draw hitbox for static props source engine sdk

Mesh Combine Studio is an automatic cell based mesh combiner which can improve to dramatically improve the performance of your game.






Draw hitbox for static props source engine sdk